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Friday, October 14, 2011

Ozimals 1.9 Update Notes!

Greetings, Bunny fans!

/-=-=-=-=-=-=-=-   Patch Notes 1.9 -=-=-=-=-=-=-=-\     

For more information check the October 3rd Community Meeting on the Ozimals forums


>>New Genetics! 
>>Hallows' Eve Elites!
>>Limited Edition Hallows' Eve food!
>>Wearable Food!
>>Nostalgia Packs!
>>New Bunnybury reward bunny!
>>Collection Quest reward vendors!

**New Genetics!
We've added new genetics to the Ozimals gene pool, and they are available through version 1.9 starter packs at the store (Marketplace will be up shortly). As always, new version starter bunnies have the *chance* of carrying the new genes. Please note that the lower-cost nests in the Bunnybury vendors ("Random Bunny Nest" and "Bunny Nest With Increased Chance of Recessives") will be switched to 1.9 ONE WEEK AFTER the update.

**Hallows' Eve Elites!
Any nest created by your bunnies AND kindled between 11:59 pm SLT on  Wednesday, October 19th and 11:59 pm SLT on Wednesday, November 2nd can potentially produce a Hallows' Eve Elite, regardless of breeding. The nest must be both created and kindled during that period.

Don't forget! If you would like to bypass your chance at a Hallows' Eve Elite, you are given an option to choose "No Elite" in the kindling menu, and you may simply confirm that you don't want that nest to have a chance at a holiday Elite.

There is also a Hallows' Eve Elite, "Nevermore 2011" (different from the ones available through breeding) exclusively available at the Ozimals shops (Marketplace will be up shortly) and only through November 2. The bunny will have the chance of carrying a limited edition eye, available only from this pack. Also in the pack: a special limited edition Level 2 Standard food, two 3% Energy Treats, and a Hallows' Eve Happiness totem (with a 10m range, boosting bunnies' happiness through November 2, 2011).

**Limited Edition Hallows' Eve food!
Available from the shops (and Marketplace, which will be up shortly) through November 2, limited edition Hallows' Eve food packs contain special holiday versions of Level 1: Pet, Level 2: Standard, Level 2: Premium, or Level 3: Archtype foods, as well as Energy Treat candies and a Hallows' Eve Happiness totem (with a 10m range, boosting bunnies' happiness through November 2, 2011).

**Wearable Food!
Wearable food is designed to feed version 1.9 (and beyond!) bunnies while they are being held/worn. Worn bunnies cannot eat from normal food while they are being worn, limiting the amount of time one could wear them, but this new food offers a way to feed them while you take them on adventures! Wearable food, when worn, will feed bunnies who are being worn, but WILL NOT feed bunnies rezzed inworld.

The food may be worn on any avatar attachment point. Once you are wearing it, you may click it for a menu, which allows you to set who is allowed to eat from it, whether it notifies you in chat when a bunny takes a bite, and whether or not the food displays hovertext.

Bunnies must be set to the appropriate nutrition level for the food you are wearing BEFORE you wear them--clicking a worn bunny still gives you an animation menu, like it always has, but does not allow you to set the bunny's nutrition level. Beyond ensuring that nutrition level is correct, there is no setting on the bunny that needs to be changed to enable it to switch between wearable food and regular food; simply wear the bunny and the food!

Bunnies who are being worn ignore their home and range settings, and will eat from any worn wearable food within 100 meters that gives them permission. This means that if your wearable food is set to "Anyone", any worn bunny, owned by anyone, within 100m may eat from it. Bunnies still CANNOT breed while being worn, and will still "remember" their previous range setting when you stop wearing them and re-rez them inworld.

Please remember that if you log out while holding the bunny, even if you are wearing food, the time you are offline is just like time spent in inventory for the bunny: it cannot eat. So make sure, before you log off, that your bunny is safely back inworld in his or her home, with the correct food available.

**Nostalgia Packs!
By popular demand, the 2010 Halloween elites are available for a limited time in Nostalgia Packs! Mummeh Bunneh, Vampire Bunneh, Candy Corn, Jack-O-Bunneh, and Frankenbunneh are in individual packs, containing one Hallows' Eve nest dye with ten charges, one Hallows' Eve Happiness totem (with a 10m range, boosting bunnies' happiness through November 2, 2011), and a nest which will produce that specific 2010 elite with unlocked ears/shade. This means that these bunnies can have any ear style or shade (except Vitreous). These packs are available in the shops (and on Marketplace shortly) through November 2.

**New Bunnybury reward bunny!

The previous Bunnybury Exclusive Rare Bunny Nest (Brun d'Argent / Gaia) has been removed from the Bunnybury vendors and replaced with a NEW bunny with exclusive traits! Like the previous bunny, the new Bunnybury bunny can pass these traits to its offspring, but they will not be available from any other source.

**Collection Quest rewards and vendors!
To use a vendor, click it once.  Clicking a vendor once will log you in and give you a credit total. 

There are two rewards available for the opening of the Collection Quest - one is a nest accelerator and the other is a skip credit for collection quests. 

To use your Nest Accelerator,  begin kindling the nest you would like to Accelerate. Rez the Nest Accelerator on the nest, and it will give you a menu. Click yes, and marvel as it speeds the nest's time ahead by 15 minutes (for each Accelerator used)!  

For the Skip Credit, you will not receive an item in world.  The purchase will show up on your SocialBun account.

Each reward costs one credit and there is no limit to how many you can buy at one time.  For example, if you have 7 credits you can get 7 prizes in one vendor session.  The vendors are located in the same area as the Bunnybury vendors.  They look similar to the Bunnybury vendors, but say "Quest Rewards" on the top.

Ozimals Orientation 2
Ozimals Orientation 3
Ozimals Orientation 4

****************IMPORTANT NOTES****************
Please check that you restore bonds, reset home near food and reprice if you had bunnies set for sale.

2.  Due to a safeguard put in to make the update process smoother and faster, when your bunnies have been updated they MAY appear "chubby".  Don't panic! Simply  re-rez them and they will pop back to normal with no problem. 

3.  If your update totem gets stuck on a bunny (after 5 minutes, it hasn't completed)  please TAKE THE CRATE into your inventory and delete the white bunny underneath.  Copy the crate prim description number.  File a support ticket and include that crate number for a replacement bunny.  Do not delete the crate until you receive your replacement bunny.

Once you pick up the crate and delete the white bunny, your update totem should move on to the next bunny in range.

If you need a location to update your bunnies, Ozimals Orientation islands have a sandbox type update area where you can rez your bunnies in a quiet area and chat with other bunny peeps while you do it! (Updating bunnies only here, please don't build!)  SLURLs below:

Ozimals Orientation
Ozimals Orientation 2
Ozimals Orientation 3
Ozimals Orientation 4


The food does NOT get updated itself, it only communicates to you the need to update your bunnies.   PLEASE NOTE!! You do NOT need to buy new food and water!  Once you update your bunnies, they will eat any version of food just fine.


Preparing to Update:

1. Get the updater. Available on Marketplace (shortly) and these locations:

*Ozimals Hallows' Eve Cemetery

*Ozimals Satellite Store (PG Location)

*Magic of Oz

*Lawst Paradise

* Ozimals Orientation

* Oubliette

2. Prepare your update area: 

    A.  Designate an "update area" someplace on the land you own. 

    B.  Rez your updater at the center of the update area.

C.  Pick up ALL third party scripted products (monitors, dispensers, servers, rings, etc.) and any other heavily scripted items in the area. These items can slow down or even prevent the update process from beginning or completing correctly. This is VERY IMPORTANT.

3. Update your bunnies:

    A.  Turn bunny movement off. Take a moment to record the bunny's ID if you do not already have it recorded.

    B.  Pick up your bunnies one at a time (do NOT pick up in a group!)
    C.  Rez up to 10 bunnies in your update area. The updater affects bunnies within a 9m radius (18 m circle with totem in center)

    D.  There will be a 30 second delay before the updater begins, (or longer for homesteads)  please be patient! :)
    E.  The bunnies will update one by one. A crate will appear over them  and the process will be shown in hovertext above the box.

    F.  When all updates are completed, remove the updated bunnies from the update area, and put down the  next 10 un-updated bunnies.

    G.  Continue this process until your entire warren is updated.
    H.  After the update is completed,  RE-REZ ALL YOUR FOOD AND WATER so they will detect that the bunnies have been updated. If you use any dispenser or server system, you need to remove the food/water from those systems and rerezz them.


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